<?xml version="1.0" encoding="utf-8"?>
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  <graphics scmode_width="960" scmode_height="544" scmode_auto_resolution="false" scmode_high_dpi="true" scmode_hud="true" scmode_hud_scale="2" scmode_term_scale="2" scmode_translucent_map="false" scmode_camera_bob="1" scmode_accel="0" scmode_highres="true" scmode_draw_every_other_line="false" scmode_fov="0" scmode_fullscreen="true" scmode_bitdepth="32" scmode_gamma="2" scmode_fix_h_not_v="true" ogl_flags="19073" software_alpha_blending="0" software_sdl_driver="0" fps_target="30" anisotropy_level="0" multisamples="0" wait_for_vsync="true" gamma_corrected_blending="false" use_npot="false" billboard_xy="false" movie_export_video_quality="50" movie_export_video_bitrate="0" movie_export_audio_quality="50" scripted_effects_quality="2">
    <void>
      <color red="0" green="0" blue="0"/>
    </void>
    <landscapes>
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    <texture index="4" near_filter="1" far_filter="1" max_size="0"/>
    <texture index="5" near_filter="1" far_filter="5" max_size="0"/>
  </graphics>
  <player name="Bob User" color="0" team="0" last_time_ran="0" difficulty="2" bkgd_music="false" crosshairs_active="false" solo_profile="0">
    <chase_cam behind="1536" upward="0" rightward="0" flags="0" damping="0.5" spring="0" opacity="1"/>
    <crosshairs thickness="3" from_center="2" length="1" shape="0" opacity="0.5">
      <color red="1" green="1" blue="1"/>
    </crosshairs>
  </player>
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    <binding action="forward" pressed="w"/>
    <binding action="forward" pressed="controller-ls-up"/>
    <binding action="back" pressed="s"/>
    <binding action="back" pressed="controller-ls-down"/>
    <binding action="look-left" pressed="left"/>
    <binding action="look-left" pressed="controller-rs-left"/>
    <binding action="look-right" pressed="right"/>
    <binding action="look-right" pressed="controller-rs-right"/>
    <binding action="strafe-left" pressed="a"/>
    <binding action="strafe-left" pressed="controller-ls-left"/>
    <binding action="strafe-right" pressed="d"/>
    <binding action="strafe-right" pressed="controller-ls-right"/>
    <binding action="glance-left" pressed="q"/>
    <binding action="glance-left" pressed="controller-left"/>
    <binding action="glance-right" pressed="e"/>
    <binding action="glance-right" pressed="controller-right"/>
    <binding action="look-up" pressed="up"/>
    <binding action="look-up" pressed="controller-rs-up"/>
    <binding action="look-down" pressed="down"/>
    <binding action="look-down" pressed="controller-rs-down"/>
    <binding action="look-ahead" pressed="v"/>
    <binding action="look-ahead" pressed="controller-rs"/>
    <binding action="prev-weapon" pressed="f"/>
    <binding action="prev-weapon" pressed="mouse-scroll-up"/>
    <binding action="prev-weapon" pressed="controller-b"/>
    <binding action="next-weapon" pressed="r"/>
    <binding action="next-weapon" pressed="mouse-scroll-down"/>
    <binding action="trigger-1" pressed="space"/>
    <binding action="trigger-1" pressed="mouse-left"/>
    <binding action="trigger-1" pressed="controller-rb"/>
    <binding action="trigger-2" pressed="lshift"/>
    <binding action="trigger-2" pressed="mouse-right"/>
    <binding action="trigger-2" pressed="controller-lb"/>
    <binding action="strafe" pressed="lalt"/>
    <binding action="run" pressed="lctrl"/>
    <binding action="run" pressed="controller-ls"/>
    <binding action="look" pressed="lgui"/>
    <binding action="action" pressed="tab"/>
    <binding action="action" pressed="controller-a"/>
    <binding action="map" pressed="m"/>
    <binding action="map" pressed="controller-x"/>
    <binding action="microphone" pressed="grave"/>
    <binding action="microphone" pressed="controller-y"/>
    <binding action="inventory-left" pressed="leftbracket"/>
    <binding action="inventory-right" pressed="rightbracket"/>
    <binding action="switch-player-view" pressed="backspace"/>
    <binding action="volume-up" pressed="period"/>
    <binding action="volume-down" pressed="comma"/>
    <binding action="map-zoom-in" pressed="equals"/>
    <binding action="map-zoom-in" pressed="controller-up"/>
    <binding action="map-zoom-out" pressed="minus"/>
    <binding action="map-zoom-out" pressed="controller-down"/>
    <binding action="fps" pressed="slash"/>
    <binding action="chat" pressed="backslash"/>
    <binding action="net-stats" pressed="n"/>
    <binding action="hotkey-1" pressed="1"/>
    <binding action="hotkey-2" pressed="2"/>
    <binding action="hotkey-3" pressed="3"/>
    <binding action="hotkey-4" pressed="4"/>
    <binding action="hotkey-5" pressed="5"/>
    <binding action="hotkey-6" pressed="6"/>
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    <binding action="hotkey-8" pressed="8"/>
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    <binding action="hotkey-10" pressed="t"/>
    <binding action="hotkey-11" pressed="g"/>
    <binding action="hotkey-12" pressed="b"/>
  </input>
  <sound volume_db="-8" music_db="-12" flags="58" rate="44100" samples="1024" video_export_volume_db="-8" channel="2"/>
  <network untimed="false" type="3" game_type="0" difficulty="2" game_options="1423" time_limit="18000" kill_limit="10" entry_point="0" autogather="false" join_by_address="false" join_address="" local_game_port="4226" game_protocol="star" use_netscript="false" netscript_file="" cheat_flags="39" advertise_on_metaserver="false" attempt_upnp="false" use_remote_hub="true" check_for_updates="true" verify_https="false" metaserver_login="guest" metaserver_password="72657665726f66206e6f68746172616d" use_custom_metaserver_colors="false" mute_metaserver_guests="false" join_metaserver_by_default="false" allow_stats="false">
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    <color index="1" red="0.140627146" green="0.371099412" blue="0.636728466"/>
    <star_protocol>
      <hub pregame_ticks_before_net_death="600" ingame_ticks_before_net_death="150" pregame_window_size="15" ingame_window_size="150" pregame_nth_element="2" ingame_nth_element="5" send_period="1" recovery_send_period="15" latency_tolerance="3" use_bandwidth_reduction="true"/>
      <spoke pregame_ticks_before_net_death="2700" ingame_ticks_before_net_death="150" recovery_send_period="15" timing_window_size="90" timing_nth_element="45" adjust_timing="true"/>
    </star_protocol>
  </network>
  <environment map_file="$default$/Map.sceA" physics_file="$default$/Physics Models/Standard.phyA" shapes_file="$default$/Shapes.shpA" sounds_file="$default$/Sounds.sndA" resources_file="$local$/Marathon.appl" map_checksum="2819527857" physics_checksum="525520953" shapes_mod_date="1779916152" sounds_mod_date="1779916161" group_by_directory="true" reduce_singletons="false" smooth_text="true" solo_lua_file="" use_solo_lua="false" use_replay_net_lua="false" hide_alephone_extensions="true" film_profile="2" maximum_quick_saves="0" auto_play_demos="true">
    <disable_plugin path="$default$/Plugins/Transparent Liquids"/>
  </environment>
</mara_prefs>
